In June I was lucky enough to attend Unite Europe, the official Unity conference, for the first time. Held in Amsterdam, it spanned three days and hosted hundreds of developers from all over Europe. Each day featured dozens of great talks covering a huge variety of topics, from development retrospectives to technical deep-dives, tips and tricks, Q&A panels and introductory overviews. The quality of the speakers was fantastic, and the event was brilliantly organised. Being surrounded by so many passionate, talented developers was really inspiring. If you can manage to get to a Unite, whether Europe or local to you, I highly recommend it.
As mentioned in a previous blog, I was there to give a talk on how we used Playmaker for Rocket Rumble. Titled Prototype To Polish: Developing and Juicing with Playmaker, the talk gives an introduction to visual scripting and PlayMaker, and explains how we use PlayMaker extensively, starting with our prototype phase and throughout our development and polish phases. Unity have just uploaded the video to YouTube so please do check it out! You can of course leave any comments or questions on the video and I’ll get back to you, or hit us up on Twitter, either through @SmallJellyGames, or me directly @Poxican.