Guest Blog: Leo's Work Experience Experience

Hi, my name is Leo, I’m 16 years old and have just finished my GCSEs. I’ve been a passionate gamer all my life (currently playing Hearthstone, Overwatch and CS:GO, amongst others) and have aspirations to work in the games industry.  I’m very lucky to have some family connections, and the opportunity to do work experience at Small Jelly was a dream come true.

Coming into my work experience, I wasn’t entirely sure what to expect. I had previously done work shadowing at a games company a few years before, but it was nothing quite like Small Jelly. I had had the opportunity to have a look at Rocket Rumble before I started my work, and whilst it is still in the early stages of development, it certainly looked very promising, and definitely like something I would play. (I swear they’re not paying me to write this!) This lead to me feeling very optimistic before I started my work, and I have to say, my experiences here definitely exceeded my expectations.

  Getting to grips with unity with my side project

Getting to grips with unity with my side project

I spent my first day of my two weeks at Small Jelly setting up my laptop so I could run Rocket Rumble, which took a frustratingly long amount of time. Upon the realisation that I would have to spend hours staring at progress bar crawling across my screen, I was encouraged to familiarise myself with Unity, so started following tutorials to make my own game. After getting bored with the tutorials and deciding to change my project into something of my own, I asked around the company for assistance and found them to be incredibly helpful. My time spent here has definitely improved my Unity skills, and now I feel a lot more comfortable when working with it.

  The release of Pokemon Go during my time here definitely made work more interesting.    (Team Mystic rule!)

The release of Pokemon Go during my time here definitely made work more interesting.

(Team Mystic rule!)

When I finally managed to get the game set up, I set to work on testing every single card in the game, a long and laborious process. After this, however, the real fun started, I got to do something that not many other people just starting at a games company would get to do. Using my knowledge gained from many years of playing Hearthstone and MTG, I helped the design team come up with new ideas and balance existing cards. Everyone was really receptive to my ideas, and I even came up with the idea for a new class, which the team took and turned into the Enforcer.

  Seeing one of my ideas being brought to life was amazing!

Seeing one of my ideas being brought to life was amazing!

I found that working at Small Jelly was a fantastic experience, and the people here to be incredibly friendly and approachable. It has definitely confirmed my decision to work in the games industry. I want to say a massive thank you to all of the people working here at Small Jelly, for you have given me an insightful, enjoyable and memorable two weeks. I hope you’ll have me back soon!